//===-- sanitizer_allocator_primary64.h -------------------------*- C++ -*-===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// // // Part of the Sanitizer Allocator. // //===----------------------------------------------------------------------===// #ifndef SANITIZER_ALLOCATOR_H #error This file must be included inside sanitizer_allocator.h #endif template struct SizeClassAllocator64LocalCache; // SizeClassAllocator64 -- allocator for 64-bit address space. // The template parameter Params is a class containing the actual parameters. // // Space: a portion of address space of kSpaceSize bytes starting at SpaceBeg. // If kSpaceBeg is ~0 then SpaceBeg is chosen dynamically by mmap. // Otherwise SpaceBeg=kSpaceBeg (fixed address). // kSpaceSize is a power of two. // At the beginning the entire space is mprotect-ed, then small parts of it // are mapped on demand. // // Region: a part of Space dedicated to a single size class. // There are kNumClasses Regions of equal size. // // UserChunk: a piece of memory returned to user. // MetaChunk: kMetadataSize bytes of metadata associated with a UserChunk. // FreeArray is an array free-d chunks (stored as 4-byte offsets) // // A Region looks like this: // UserChunk1 ... UserChunkN MetaChunkN ... MetaChunk1 FreeArray struct SizeClassAllocator64FlagMasks { // Bit masks. enum { kRandomShuffleChunks = 1, }; }; template class MemoryMapper { public: typedef typename Allocator::CompactPtrT CompactPtrT; explicit MemoryMapper(const Allocator &allocator) : allocator_(allocator) {} bool GetAndResetStats(uptr &ranges, uptr &bytes) { ranges = released_ranges_count_; released_ranges_count_ = 0; bytes = released_bytes_; released_bytes_ = 0; return ranges != 0; } u64 *MapPackedCounterArrayBuffer(uptr count) { buffer_.clear(); buffer_.resize(count); return buffer_.data(); } // Releases [from, to) range of pages back to OS. void ReleasePageRangeToOS(uptr class_id, CompactPtrT from, CompactPtrT to) { const uptr region_base = allocator_.GetRegionBeginBySizeClass(class_id); const uptr from_page = allocator_.CompactPtrToPointer(region_base, from); const uptr to_page = allocator_.CompactPtrToPointer(region_base, to); ReleaseMemoryPagesToOS(from_page, to_page); released_ranges_count_++; released_bytes_ += to_page - from_page; } private: const Allocator &allocator_; uptr released_ranges_count_ = 0; uptr released_bytes_ = 0; InternalMmapVector buffer_; }; template class SizeClassAllocator64 { public: using AddressSpaceView = typename Params::AddressSpaceView; static const uptr kSpaceBeg = Params::kSpaceBeg; static const uptr kSpaceSize = Params::kSpaceSize; static const uptr kMetadataSize = Params::kMetadataSize; typedef typename Params::SizeClassMap SizeClassMap; typedef typename Params::MapUnmapCallback MapUnmapCallback; static const bool kRandomShuffleChunks = Params::kFlags & SizeClassAllocator64FlagMasks::kRandomShuffleChunks; typedef SizeClassAllocator64 ThisT; typedef SizeClassAllocator64LocalCache AllocatorCache; typedef MemoryMapper MemoryMapperT; // When we know the size class (the region base) we can represent a pointer // as a 4-byte integer (offset from the region start shifted right by 4). typedef u32 CompactPtrT; static const uptr kCompactPtrScale = 4; CompactPtrT PointerToCompactPtr(uptr base, uptr ptr) const { return static_cast((ptr - base) >> kCompactPtrScale); } uptr CompactPtrToPointer(uptr base, CompactPtrT ptr32) const { return base + (static_cast(ptr32) << kCompactPtrScale); } // If heap_start is nonzero, assumes kSpaceSize bytes are already mapped R/W // at heap_start and places the heap there. This mode requires kSpaceBeg == // ~(uptr)0. void Init(s32 release_to_os_interval_ms, uptr heap_start = 0) { uptr TotalSpaceSize = kSpaceSize + AdditionalSize(); PremappedHeap = heap_start != 0; if (PremappedHeap) { CHECK(!kUsingConstantSpaceBeg); NonConstSpaceBeg = heap_start; uptr RegionInfoSize = AdditionalSize(); RegionInfoSpace = address_range.Init(RegionInfoSize, PrimaryAllocatorName); CHECK_NE(RegionInfoSpace, ~(uptr)0); CHECK_EQ(RegionInfoSpace, address_range.MapOrDie(RegionInfoSpace, RegionInfoSize, "SizeClassAllocator: region info")); MapUnmapCallback().OnMap(RegionInfoSpace, RegionInfoSize); } else { if (kUsingConstantSpaceBeg) { CHECK(IsAligned(kSpaceBeg, SizeClassMap::kMaxSize)); CHECK_EQ(kSpaceBeg, address_range.Init(TotalSpaceSize, PrimaryAllocatorName, kSpaceBeg)); } else { // Combined allocator expects that an 2^N allocation is always aligned // to 2^N. For this to work, the start of the space needs to be aligned // as high as the largest size class (which also needs to be a power of // 2). NonConstSpaceBeg = address_range.InitAligned( TotalSpaceSize, SizeClassMap::kMaxSize, PrimaryAllocatorName); CHECK_NE(NonConstSpaceBeg, ~(uptr)0); } RegionInfoSpace = SpaceEnd(); MapWithCallbackOrDie(RegionInfoSpace, AdditionalSize(), "SizeClassAllocator: region info"); } SetReleaseToOSIntervalMs(release_to_os_interval_ms); // Check that the RegionInfo array is aligned on the CacheLine size. DCHECK_EQ(RegionInfoSpace % kCacheLineSize, 0); } s32 ReleaseToOSIntervalMs() const { return atomic_load(&release_to_os_interval_ms_, memory_order_relaxed); } void SetReleaseToOSIntervalMs(s32 release_to_os_interval_ms) { atomic_store(&release_to_os_interval_ms_, release_to_os_interval_ms, memory_order_relaxed); } void ForceReleaseToOS() { MemoryMapperT memory_mapper(*this); for (uptr class_id = 1; class_id < kNumClasses; class_id++) { Lock l(&GetRegionInfo(class_id)->mutex); MaybeReleaseToOS(&memory_mapper, class_id, true /*force*/); } } static bool CanAllocate(uptr size, uptr alignment) { return size <= SizeClassMap::kMaxSize && alignment <= SizeClassMap::kMaxSize; } NOINLINE void ReturnToAllocator(MemoryMapperT *memory_mapper, AllocatorStats *stat, uptr class_id, const CompactPtrT *chunks, uptr n_chunks) { RegionInfo *region = GetRegionInfo(class_id); uptr region_beg = GetRegionBeginBySizeClass(class_id); CompactPtrT *free_array = GetFreeArray(region_beg); Lock l(®ion->mutex); uptr old_num_chunks = region->num_freed_chunks; uptr new_num_freed_chunks = old_num_chunks + n_chunks; // Failure to allocate free array space while releasing memory is non // recoverable. if (UNLIKELY(!EnsureFreeArraySpace(region, region_beg, new_num_freed_chunks))) { Report("FATAL: Internal error: %s's allocator exhausted the free list " "space for size class %zd (%zd bytes).\n", SanitizerToolName, class_id, ClassIdToSize(class_id)); Die(); } for (uptr i = 0; i < n_chunks; i++) free_array[old_num_chunks + i] = chunks[i]; region->num_freed_chunks = new_num_freed_chunks; region->stats.n_freed += n_chunks; MaybeReleaseToOS(memory_mapper, class_id, false /*force*/); } NOINLINE bool GetFromAllocator(AllocatorStats *stat, uptr class_id, CompactPtrT *chunks, uptr n_chunks) { RegionInfo *region = GetRegionInfo(class_id); uptr region_beg = GetRegionBeginBySizeClass(class_id); CompactPtrT *free_array = GetFreeArray(region_beg); Lock l(®ion->mutex); #if SANITIZER_WINDOWS /* On Windows unmapping of memory during __sanitizer_purge_allocator is explicit and immediate, so unmapped regions must be explicitly mapped back in when they are accessed again. */ if (region->rtoi.last_released_bytes > 0) { MmapFixedOrDie(region_beg, region->mapped_user, "SizeClassAllocator: region data"); region->rtoi.n_freed_at_last_release = 0; region->rtoi.last_released_bytes = 0; } #endif if (UNLIKELY(region->num_freed_chunks < n_chunks)) { if (UNLIKELY(!PopulateFreeArray(stat, class_id, region, n_chunks - region->num_freed_chunks))) return false; CHECK_GE(region->num_freed_chunks, n_chunks); } region->num_freed_chunks -= n_chunks; uptr base_idx = region->num_freed_chunks; for (uptr i = 0; i < n_chunks; i++) chunks[i] = free_array[base_idx + i]; region->stats.n_allocated += n_chunks; return true; } bool PointerIsMine(const void *p) const { uptr P = reinterpret_cast(p); if (kUsingConstantSpaceBeg && (kSpaceBeg % kSpaceSize) == 0) return P / kSpaceSize == kSpaceBeg / kSpaceSize; return P >= SpaceBeg() && P < SpaceEnd(); } uptr GetRegionBegin(const void *p) { if (kUsingConstantSpaceBeg) return reinterpret_cast(p) & ~(kRegionSize - 1); uptr space_beg = SpaceBeg(); return ((reinterpret_cast(p) - space_beg) & ~(kRegionSize - 1)) + space_beg; } uptr GetRegionBeginBySizeClass(uptr class_id) const { return SpaceBeg() + kRegionSize * class_id; } uptr GetSizeClass(const void *p) { if (kUsingConstantSpaceBeg && (kSpaceBeg % kSpaceSize) == 0) return ((reinterpret_cast(p)) / kRegionSize) % kNumClassesRounded; return ((reinterpret_cast(p) - SpaceBeg()) / kRegionSize) % kNumClassesRounded; } void *GetBlockBegin(const void *p) { uptr class_id = GetSizeClass(p); if (class_id >= kNumClasses) return nullptr; uptr size = ClassIdToSize(class_id); if (!size) return nullptr; uptr chunk_idx = GetChunkIdx((uptr)p, size); uptr reg_beg = GetRegionBegin(p); uptr beg = chunk_idx * size; uptr next_beg = beg + size; const RegionInfo *region = AddressSpaceView::Load(GetRegionInfo(class_id)); if (region->mapped_user >= next_beg) return reinterpret_cast(reg_beg + beg); return nullptr; } uptr GetActuallyAllocatedSize(void *p) { CHECK(PointerIsMine(p)); return ClassIdToSize(GetSizeClass(p)); } static uptr ClassID(uptr size) { return SizeClassMap::ClassID(size); } void *GetMetaData(const void *p) { CHECK(kMetadataSize); uptr class_id = GetSizeClass(p); uptr size = ClassIdToSize(class_id); if (!size) return nullptr; uptr chunk_idx = GetChunkIdx(reinterpret_cast(p), size); uptr region_beg = GetRegionBeginBySizeClass(class_id); return reinterpret_cast(GetMetadataEnd(region_beg) - (1 + chunk_idx) * kMetadataSize); } uptr TotalMemoryUsed() { uptr res = 0; for (uptr i = 0; i < kNumClasses; i++) res += GetRegionInfo(i)->allocated_user; return res; } // Test-only. void TestOnlyUnmap() { UnmapWithCallbackOrDie((uptr)address_range.base(), address_range.size()); } static void FillMemoryProfile(uptr start, uptr rss, bool file, uptr *stats) { for (uptr class_id = 0; class_id < kNumClasses; class_id++) if (stats[class_id] == start) stats[class_id] = rss; } void PrintStats(uptr class_id, uptr rss) { RegionInfo *region = GetRegionInfo(class_id); if (region->mapped_user == 0) return; uptr in_use = region->stats.n_allocated - region->stats.n_freed; uptr avail_chunks = region->allocated_user / ClassIdToSize(class_id); Printf( "%s %02zd (%6zd): mapped: %6zdK allocs: %7zd frees: %7zd inuse: %6zd " "num_freed_chunks %7zd avail: %6zd rss: %6zdK releases: %6zd " "last released: %6lldK region: 0x%zx\n", region->exhausted ? "F" : " ", class_id, ClassIdToSize(class_id), region->mapped_user >> 10, region->stats.n_allocated, region->stats.n_freed, in_use, region->num_freed_chunks, avail_chunks, rss >> 10, region->rtoi.num_releases, region->rtoi.last_released_bytes >> 10, SpaceBeg() + kRegionSize * class_id); } void PrintStats() { uptr rss_stats[kNumClasses]; for (uptr class_id = 0; class_id < kNumClasses; class_id++) rss_stats[class_id] = SpaceBeg() + kRegionSize * class_id; GetMemoryProfile(FillMemoryProfile, rss_stats); uptr total_mapped = 0; uptr total_rss = 0; uptr n_allocated = 0; uptr n_freed = 0; for (uptr class_id = 1; class_id < kNumClasses; class_id++) { RegionInfo *region = GetRegionInfo(class_id); if (region->mapped_user != 0) { total_mapped += region->mapped_user; total_rss += rss_stats[class_id]; } n_allocated += region->stats.n_allocated; n_freed += region->stats.n_freed; } Printf("Stats: SizeClassAllocator64: %zdM mapped (%zdM rss) in " "%zd allocations; remains %zd\n", total_mapped >> 20, total_rss >> 20, n_allocated, n_allocated - n_freed); for (uptr class_id = 1; class_id < kNumClasses; class_id++) PrintStats(class_id, rss_stats[class_id]); } // ForceLock() and ForceUnlock() are needed to implement Darwin malloc zone // introspection API. void ForceLock() NO_THREAD_SAFETY_ANALYSIS { for (uptr i = 0; i < kNumClasses; i++) { GetRegionInfo(i)->mutex.Lock(); } } void ForceUnlock() NO_THREAD_SAFETY_ANALYSIS { for (int i = (int)kNumClasses - 1; i >= 0; i--) { GetRegionInfo(i)->mutex.Unlock(); } } // Iterate over all existing chunks. // The allocator must be locked when calling this function. void ForEachChunk(ForEachChunkCallback callback, void *arg) { for (uptr class_id = 1; class_id < kNumClasses; class_id++) { RegionInfo *region = GetRegionInfo(class_id); uptr chunk_size = ClassIdToSize(class_id); uptr region_beg = SpaceBeg() + class_id * kRegionSize; uptr region_allocated_user_size = AddressSpaceView::Load(region)->allocated_user; for (uptr chunk = region_beg; chunk < region_beg + region_allocated_user_size; chunk += chunk_size) { // Too slow: CHECK_EQ((void *)chunk, GetBlockBegin((void *)chunk)); callback(chunk, arg); } } } static uptr ClassIdToSize(uptr class_id) { return SizeClassMap::Size(class_id); } static uptr AdditionalSize() { return RoundUpTo(sizeof(RegionInfo) * kNumClassesRounded, GetPageSizeCached()); } typedef SizeClassMap SizeClassMapT; static const uptr kNumClasses = SizeClassMap::kNumClasses; static const uptr kNumClassesRounded = SizeClassMap::kNumClassesRounded; // A packed array of counters. Each counter occupies 2^n bits, enough to store // counter's max_value. Ctor will try to allocate the required buffer via // mapper->MapPackedCounterArrayBuffer and the caller is expected to check // whether the initialization was successful by checking IsAllocated() result. // For the performance sake, none of the accessors check the validity of the // arguments, it is assumed that index is always in [0, n) range and the value // is not incremented past max_value. class PackedCounterArray { public: template PackedCounterArray(u64 num_counters, u64 max_value, MemoryMapper *mapper) : n(num_counters) { CHECK_GT(num_counters, 0); CHECK_GT(max_value, 0); constexpr u64 kMaxCounterBits = sizeof(*buffer) * 8ULL; // Rounding counter storage size up to the power of two allows for using // bit shifts calculating particular counter's index and offset. uptr counter_size_bits = RoundUpToPowerOfTwo(MostSignificantSetBitIndex(max_value) + 1); CHECK_LE(counter_size_bits, kMaxCounterBits); counter_size_bits_log = Log2(counter_size_bits); counter_mask = ~0ULL >> (kMaxCounterBits - counter_size_bits); uptr packing_ratio = kMaxCounterBits >> counter_size_bits_log; CHECK_GT(packing_ratio, 0); packing_ratio_log = Log2(packing_ratio); bit_offset_mask = packing_ratio - 1; buffer = mapper->MapPackedCounterArrayBuffer( RoundUpTo(n, 1ULL << packing_ratio_log) >> packing_ratio_log); } bool IsAllocated() const { return !!buffer; } u64 GetCount() const { return n; } uptr Get(uptr i) const { DCHECK_LT(i, n); uptr index = i >> packing_ratio_log; uptr bit_offset = (i & bit_offset_mask) << counter_size_bits_log; return (buffer[index] >> bit_offset) & counter_mask; } void Inc(uptr i) const { DCHECK_LT(Get(i), counter_mask); uptr index = i >> packing_ratio_log; uptr bit_offset = (i & bit_offset_mask) << counter_size_bits_log; buffer[index] += 1ULL << bit_offset; } void IncRange(uptr from, uptr to) const { DCHECK_LE(from, to); for (uptr i = from; i <= to; i++) Inc(i); } private: const u64 n; u64 counter_size_bits_log; u64 counter_mask; u64 packing_ratio_log; u64 bit_offset_mask; u64* buffer; }; template class FreePagesRangeTracker { public: FreePagesRangeTracker(MemoryMapperT *mapper, uptr class_id) : memory_mapper(mapper), class_id(class_id), page_size_scaled_log(Log2(GetPageSizeCached() >> kCompactPtrScale)) {} void NextPage(bool freed) { if (freed) { if (!in_the_range) { current_range_start_page = current_page; in_the_range = true; } } else { CloseOpenedRange(); } current_page++; } void Done() { CloseOpenedRange(); } private: void CloseOpenedRange() { if (in_the_range) { memory_mapper->ReleasePageRangeToOS( class_id, current_range_start_page << page_size_scaled_log, current_page << page_size_scaled_log); in_the_range = false; } } MemoryMapperT *const memory_mapper = nullptr; const uptr class_id = 0; const uptr page_size_scaled_log = 0; bool in_the_range = false; uptr current_page = 0; uptr current_range_start_page = 0; }; // Iterates over the free_array to identify memory pages containing freed // chunks only and returns these pages back to OS. // allocated_pages_count is the total number of pages allocated for the // current bucket. template static void ReleaseFreeMemoryToOS(CompactPtrT *free_array, uptr free_array_count, uptr chunk_size, uptr allocated_pages_count, MemoryMapper *memory_mapper, uptr class_id) { const uptr page_size = GetPageSizeCached(); // Figure out the number of chunks per page and whether we can take a fast // path (the number of chunks per page is the same for all pages). uptr full_pages_chunk_count_max; bool same_chunk_count_per_page; if (chunk_size <= page_size && page_size % chunk_size == 0) { // Same number of chunks per page, no cross overs. full_pages_chunk_count_max = page_size / chunk_size; same_chunk_count_per_page = true; } else if (chunk_size <= page_size && page_size % chunk_size != 0 && chunk_size % (page_size % chunk_size) == 0) { // Some chunks are crossing page boundaries, which means that the page // contains one or two partial chunks, but all pages contain the same // number of chunks. full_pages_chunk_count_max = page_size / chunk_size + 1; same_chunk_count_per_page = true; } else if (chunk_size <= page_size) { // Some chunks are crossing page boundaries, which means that the page // contains one or two partial chunks. full_pages_chunk_count_max = page_size / chunk_size + 2; same_chunk_count_per_page = false; } else if (chunk_size > page_size && chunk_size % page_size == 0) { // One chunk covers multiple pages, no cross overs. full_pages_chunk_count_max = 1; same_chunk_count_per_page = true; } else if (chunk_size > page_size) { // One chunk covers multiple pages, Some chunks are crossing page // boundaries. Some pages contain one chunk, some contain two. full_pages_chunk_count_max = 2; same_chunk_count_per_page = false; } else { UNREACHABLE("All chunk_size/page_size ratios must be handled."); } PackedCounterArray counters(allocated_pages_count, full_pages_chunk_count_max, memory_mapper); if (!counters.IsAllocated()) return; const uptr chunk_size_scaled = chunk_size >> kCompactPtrScale; const uptr page_size_scaled = page_size >> kCompactPtrScale; const uptr page_size_scaled_log = Log2(page_size_scaled); // Iterate over free chunks and count how many free chunks affect each // allocated page. if (chunk_size <= page_size && page_size % chunk_size == 0) { // Each chunk affects one page only. for (uptr i = 0; i < free_array_count; i++) counters.Inc(free_array[i] >> page_size_scaled_log); } else { // In all other cases chunks might affect more than one page. for (uptr i = 0; i < free_array_count; i++) { counters.IncRange( free_array[i] >> page_size_scaled_log, (free_array[i] + chunk_size_scaled - 1) >> page_size_scaled_log); } } // Iterate over pages detecting ranges of pages with chunk counters equal // to the expected number of chunks for the particular page. FreePagesRangeTracker range_tracker(memory_mapper, class_id); if (same_chunk_count_per_page) { // Fast path, every page has the same number of chunks affecting it. for (uptr i = 0; i < counters.GetCount(); i++) range_tracker.NextPage(counters.Get(i) == full_pages_chunk_count_max); } else { // Show path, go through the pages keeping count how many chunks affect // each page. const uptr pn = chunk_size < page_size ? page_size_scaled / chunk_size_scaled : 1; const uptr pnc = pn * chunk_size_scaled; // The idea is to increment the current page pointer by the first chunk // size, middle portion size (the portion of the page covered by chunks // except the first and the last one) and then the last chunk size, adding // up the number of chunks on the current page and checking on every step // whether the page boundary was crossed. uptr prev_page_boundary = 0; uptr current_boundary = 0; for (uptr i = 0; i < counters.GetCount(); i++) { uptr page_boundary = prev_page_boundary + page_size_scaled; uptr chunks_per_page = pn; if (current_boundary < page_boundary) { if (current_boundary > prev_page_boundary) chunks_per_page++; current_boundary += pnc; if (current_boundary < page_boundary) { chunks_per_page++; current_boundary += chunk_size_scaled; } } prev_page_boundary = page_boundary; range_tracker.NextPage(counters.Get(i) == chunks_per_page); } } range_tracker.Done(); } private: friend class MemoryMapper; ReservedAddressRange address_range; static const uptr kRegionSize = kSpaceSize / kNumClassesRounded; // FreeArray is the array of free-d chunks (stored as 4-byte offsets). // In the worst case it may require kRegionSize/SizeClassMap::kMinSize // elements, but in reality this will not happen. For simplicity we // dedicate 1/8 of the region's virtual space to FreeArray. static const uptr kFreeArraySize = kRegionSize / 8; static const bool kUsingConstantSpaceBeg = kSpaceBeg != ~(uptr)0; uptr NonConstSpaceBeg; uptr SpaceBeg() const { return kUsingConstantSpaceBeg ? kSpaceBeg : NonConstSpaceBeg; } uptr SpaceEnd() const { return SpaceBeg() + kSpaceSize; } // kRegionSize must be >= 2^32. COMPILER_CHECK((kRegionSize) >= (1ULL << (SANITIZER_WORDSIZE / 2))); // kRegionSize must be <= 2^36, see CompactPtrT. COMPILER_CHECK((kRegionSize) <= (1ULL << (SANITIZER_WORDSIZE / 2 + 4))); // Call mmap for user memory with at least this size. static const uptr kUserMapSize = 1 << 16; // Call mmap for metadata memory with at least this size. static const uptr kMetaMapSize = 1 << 16; // Call mmap for free array memory with at least this size. static const uptr kFreeArrayMapSize = 1 << 16; atomic_sint32_t release_to_os_interval_ms_; uptr RegionInfoSpace; // True if the user has already mapped the entire heap R/W. bool PremappedHeap; struct Stats { uptr n_allocated; uptr n_freed; }; struct ReleaseToOsInfo { uptr n_freed_at_last_release; uptr num_releases; u64 last_release_at_ns; u64 last_released_bytes; }; struct ALIGNED(SANITIZER_CACHE_LINE_SIZE) RegionInfo { Mutex mutex; uptr num_freed_chunks; // Number of elements in the freearray. uptr mapped_free_array; // Bytes mapped for freearray. uptr allocated_user; // Bytes allocated for user memory. uptr allocated_meta; // Bytes allocated for metadata. uptr mapped_user; // Bytes mapped for user memory. uptr mapped_meta; // Bytes mapped for metadata. u32 rand_state; // Seed for random shuffle, used if kRandomShuffleChunks. bool exhausted; // Whether region is out of space for new chunks. Stats stats; ReleaseToOsInfo rtoi; }; COMPILER_CHECK(sizeof(RegionInfo) % kCacheLineSize == 0); RegionInfo *GetRegionInfo(uptr class_id) const { DCHECK_LT(class_id, kNumClasses); RegionInfo *regions = reinterpret_cast(RegionInfoSpace); return ®ions[class_id]; } uptr GetMetadataEnd(uptr region_beg) const { return region_beg + kRegionSize - kFreeArraySize; } uptr GetChunkIdx(uptr chunk, uptr size) const { if (!kUsingConstantSpaceBeg) chunk -= SpaceBeg(); uptr offset = chunk % kRegionSize; // Here we divide by a non-constant. This is costly. // size always fits into 32-bits. If the offset fits too, use 32-bit div. if (offset >> (SANITIZER_WORDSIZE / 2)) return offset / size; return (u32)offset / (u32)size; } CompactPtrT *GetFreeArray(uptr region_beg) const { return reinterpret_cast(GetMetadataEnd(region_beg)); } bool MapWithCallback(uptr beg, uptr size, const char *name) { if (PremappedHeap) return beg >= NonConstSpaceBeg && beg + size <= NonConstSpaceBeg + kSpaceSize; uptr mapped = address_range.Map(beg, size, name); if (UNLIKELY(!mapped)) return false; CHECK_EQ(beg, mapped); MapUnmapCallback().OnMap(beg, size); return true; } void MapWithCallbackOrDie(uptr beg, uptr size, const char *name) { if (PremappedHeap) { CHECK_GE(beg, NonConstSpaceBeg); CHECK_LE(beg + size, NonConstSpaceBeg + kSpaceSize); return; } CHECK_EQ(beg, address_range.MapOrDie(beg, size, name)); MapUnmapCallback().OnMap(beg, size); } void UnmapWithCallbackOrDie(uptr beg, uptr size) { if (PremappedHeap) return; MapUnmapCallback().OnUnmap(beg, size); address_range.Unmap(beg, size); } bool EnsureFreeArraySpace(RegionInfo *region, uptr region_beg, uptr num_freed_chunks) { uptr needed_space = num_freed_chunks * sizeof(CompactPtrT); if (region->mapped_free_array < needed_space) { uptr new_mapped_free_array = RoundUpTo(needed_space, kFreeArrayMapSize); CHECK_LE(new_mapped_free_array, kFreeArraySize); uptr current_map_end = reinterpret_cast(GetFreeArray(region_beg)) + region->mapped_free_array; uptr new_map_size = new_mapped_free_array - region->mapped_free_array; if (UNLIKELY(!MapWithCallback(current_map_end, new_map_size, "SizeClassAllocator: freearray"))) return false; region->mapped_free_array = new_mapped_free_array; } return true; } // Check whether this size class is exhausted. bool IsRegionExhausted(RegionInfo *region, uptr class_id, uptr additional_map_size) { if (LIKELY(region->mapped_user + region->mapped_meta + additional_map_size <= kRegionSize - kFreeArraySize)) return false; if (!region->exhausted) { region->exhausted = true; Printf("%s: Out of memory. ", SanitizerToolName); Printf("The process has exhausted %zuMB for size class %zu.\n", kRegionSize >> 20, ClassIdToSize(class_id)); } return true; } NOINLINE bool PopulateFreeArray(AllocatorStats *stat, uptr class_id, RegionInfo *region, uptr requested_count) { // region->mutex is held. const uptr region_beg = GetRegionBeginBySizeClass(class_id); const uptr size = ClassIdToSize(class_id); const uptr total_user_bytes = region->allocated_user + requested_count * size; // Map more space for chunks, if necessary. if (LIKELY(total_user_bytes > region->mapped_user)) { if (UNLIKELY(region->mapped_user == 0)) { if (!kUsingConstantSpaceBeg && kRandomShuffleChunks) // The random state is initialized from ASLR. region->rand_state = static_cast(region_beg >> 12); // Postpone the first release to OS attempt for ReleaseToOSIntervalMs, // preventing just allocated memory from being released sooner than // necessary and also preventing extraneous ReleaseMemoryPagesToOS calls // for short lived processes. // Do it only when the feature is turned on, to avoid a potentially // extraneous syscall. if (ReleaseToOSIntervalMs() >= 0) region->rtoi.last_release_at_ns = MonotonicNanoTime(); } // Do the mmap for the user memory. const uptr user_map_size = RoundUpTo(total_user_bytes - region->mapped_user, kUserMapSize); if (UNLIKELY(IsRegionExhausted(region, class_id, user_map_size))) return false; if (UNLIKELY(!MapWithCallback(region_beg + region->mapped_user, user_map_size, "SizeClassAllocator: region data"))) return false; stat->Add(AllocatorStatMapped, user_map_size); region->mapped_user += user_map_size; } const uptr new_chunks_count = (region->mapped_user - region->allocated_user) / size; if (kMetadataSize) { // Calculate the required space for metadata. const uptr total_meta_bytes = region->allocated_meta + new_chunks_count * kMetadataSize; const uptr meta_map_size = (total_meta_bytes > region->mapped_meta) ? RoundUpTo(total_meta_bytes - region->mapped_meta, kMetaMapSize) : 0; // Map more space for metadata, if necessary. if (meta_map_size) { if (UNLIKELY(IsRegionExhausted(region, class_id, meta_map_size))) return false; if (UNLIKELY(!MapWithCallback( GetMetadataEnd(region_beg) - region->mapped_meta - meta_map_size, meta_map_size, "SizeClassAllocator: region metadata"))) return false; region->mapped_meta += meta_map_size; } } // If necessary, allocate more space for the free array and populate it with // newly allocated chunks. const uptr total_freed_chunks = region->num_freed_chunks + new_chunks_count; if (UNLIKELY(!EnsureFreeArraySpace(region, region_beg, total_freed_chunks))) return false; CompactPtrT *free_array = GetFreeArray(region_beg); for (uptr i = 0, chunk = region->allocated_user; i < new_chunks_count; i++, chunk += size) free_array[total_freed_chunks - 1 - i] = PointerToCompactPtr(0, chunk); if (kRandomShuffleChunks) RandomShuffle(&free_array[region->num_freed_chunks], new_chunks_count, ®ion->rand_state); // All necessary memory is mapped and now it is safe to advance all // 'allocated_*' counters. region->num_freed_chunks += new_chunks_count; region->allocated_user += new_chunks_count * size; CHECK_LE(region->allocated_user, region->mapped_user); region->allocated_meta += new_chunks_count * kMetadataSize; CHECK_LE(region->allocated_meta, region->mapped_meta); region->exhausted = false; // TODO(alekseyshl): Consider bumping last_release_at_ns here to prevent // MaybeReleaseToOS from releasing just allocated pages or protect these // not yet used chunks some other way. return true; } // Attempts to release RAM occupied by freed chunks back to OS. The region is // expected to be locked. // // TODO(morehouse): Support a callback on memory release so HWASan can release // aliases as well. void MaybeReleaseToOS(MemoryMapperT *memory_mapper, uptr class_id, bool force) { RegionInfo *region = GetRegionInfo(class_id); const uptr chunk_size = ClassIdToSize(class_id); const uptr page_size = GetPageSizeCached(); uptr n = region->num_freed_chunks; if (n * chunk_size < page_size) return; // No chance to release anything. if ((region->stats.n_freed - region->rtoi.n_freed_at_last_release) * chunk_size < page_size) { return; // Nothing new to release. } if (!force) { s32 interval_ms = ReleaseToOSIntervalMs(); if (interval_ms < 0) return; if (region->rtoi.last_release_at_ns + interval_ms * 1000000ULL > MonotonicNanoTime()) { return; // Memory was returned recently. } } ReleaseFreeMemoryToOS( GetFreeArray(GetRegionBeginBySizeClass(class_id)), n, chunk_size, RoundUpTo(region->allocated_user, page_size) / page_size, memory_mapper, class_id); uptr ranges, bytes; if (memory_mapper->GetAndResetStats(ranges, bytes)) { region->rtoi.n_freed_at_last_release = region->stats.n_freed; region->rtoi.num_releases += ranges; region->rtoi.last_released_bytes = bytes; } region->rtoi.last_release_at_ns = MonotonicNanoTime(); } };