﻿<?xml version="1.0" encoding="utf-8"?><Type Name="Format" FullName="Cairo.Format"><TypeSignature Language="C#" Value="public enum Format" /><AssemblyInfo><AssemblyName>Mono.Cairo</AssemblyName><AssemblyVersion>1.0.5000.0</AssemblyVersion><AssemblyVersion>2.0.0.0</AssemblyVersion></AssemblyInfo><Base><BaseTypeName>System.Enum</BaseTypeName></Base><Docs><summary>Used to identify the memory format of image data.</summary><remarks /></Docs><Members><Member MemberName="A1"><MemberSignature Language="C#" Value="A1" /><MemberType>Field</MemberType><ReturnValue><ReturnType>Cairo.Format</ReturnType></ReturnValue><Docs><summary>Each pixel is a 1-bit quantity holding an alpha value. Pixels are packed together into 32-bit quantities. The ordering of the bits matches the endianess of the platform. On a big-endian machine, the first pixel is in the uppermost bit, on a little-endian machine the first pixel is in the least-significant bit.
</summary></Docs><AssemblyInfo><AssemblyVersion>1.0.5000.0</AssemblyVersion><AssemblyVersion>2.0.0.0</AssemblyVersion></AssemblyInfo></Member><Member MemberName="A8"><MemberSignature Language="C#" Value="A8" /><MemberType>Field</MemberType><ReturnValue><ReturnType>Cairo.Format</ReturnType></ReturnValue><Docs><summary>Each pixel is a 8-bit quantity holding an alpha value.
</summary></Docs><AssemblyInfo><AssemblyVersion>1.0.5000.0</AssemblyVersion><AssemblyVersion>2.0.0.0</AssemblyVersion></AssemblyInfo></Member><Member MemberName="Argb32"><MemberSignature Language="C#" Value="Argb32" /><MemberType>Field</MemberType><ReturnValue><ReturnType>Cairo.Format</ReturnType></ReturnValue><Docs><summary>Each pixel is a 32-bit quantity, with alpha in the upper 8 bits, then red, then green, then blue. The 32-bit quantities are stored native-endian. Pre-multiplied alpha is used. (That is, 50% transparent red is 0x80800000, not 0x80ff0000.)</summary></Docs><AssemblyInfo><AssemblyVersion>1.0.5000.0</AssemblyVersion><AssemblyVersion>2.0.0.0</AssemblyVersion></AssemblyInfo></Member><Member MemberName="ARGB32"><MemberSignature Language="C#" Value="ARGB32" /><MemberType>Field</MemberType><ReturnValue><ReturnType>Cairo.Format</ReturnType></ReturnValue><Docs><summary>Each pixel is a 32-bit quantity, with alpha in the upper 8 bits, then red, then green, then blue. The 32-bit quantities are stored native-endian. Pre-multiplied alpha is used. (That is, 50% transparent red is 0x80800000, not 0x80ff0000.)
</summary></Docs><AssemblyInfo><AssemblyVersion>1.0.5000.0</AssemblyVersion><AssemblyVersion>2.0.0.0</AssemblyVersion></AssemblyInfo></Member><Member MemberName="Rgb16565"><MemberSignature Language="C#" Value="Rgb16565" /><MemberType>Field</MemberType><ReturnValue><ReturnType>Cairo.Format</ReturnType></ReturnValue><Docs><summary>each pixel is a 16-bit quantity, with red in the upper 5 bits, then green in the next 6, then blue in the lowest 5 bits.</summary><since version="cairo 1.2" /></Docs><AssemblyInfo><AssemblyVersion>1.0.5000.0</AssemblyVersion><AssemblyVersion>2.0.0.0</AssemblyVersion></AssemblyInfo></Member><Member MemberName="Rgb24"><MemberSignature Language="C#" Value="Rgb24" /><MemberType>Field</MemberType><ReturnValue><ReturnType>Cairo.Format</ReturnType></ReturnValue><Docs><summary>Each pixel is a 32-bit quantity, with the upper 8 bits unused. Red, Green, and Blue are stored in the remaining 24 bits in that order.</summary></Docs><AssemblyInfo><AssemblyVersion>1.0.5000.0</AssemblyVersion><AssemblyVersion>2.0.0.0</AssemblyVersion></AssemblyInfo></Member><Member MemberName="RGB24"><MemberSignature Language="C#" Value="RGB24" /><MemberType>Field</MemberType><ReturnValue><ReturnType>Cairo.Format</ReturnType></ReturnValue><Docs><summary>Each pixel is a 32-bit quantity, with the upper 8 bits unused. Red, Green, and Blue are stored in the remaining 24 bits in that order.
</summary></Docs><AssemblyInfo><AssemblyVersion>1.0.5000.0</AssemblyVersion><AssemblyVersion>2.0.0.0</AssemblyVersion></AssemblyInfo></Member></Members></Type>